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Showing posts from 2015

Character Models from Zbrush to Blender to Substance Painter.

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Sorry haven't posted in a while.  Been working hard.  Here are characters converted for game in the last month.  All models are game-ready, maximum 15k poly.

Setting up a simple VR environment for Android devices

https://www.youtube.com/watch?v=0vkRtsaP3co

Unity 5 lighting reworks

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Unity 5 lighting reworks.

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Planet Arthas, Unity 5 in-engine shots

Killer method of character building.

Zbrush character building

Status Quo Building Tools

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