Menu Concepts from Wireframe
After spending the last few days writing up the wireframes for the game it was really easy to get inspired by them and start wanting to work on menus as a break from my programming classes.
Here is all of the work done over the course of a three day bender of work, caffeine, and really bad attitude; using resources on hand and flowing the designs for my game menus as per the wireframes.
Remember all of these are works in progress, so I can't promise I won't add or subtract after someone points out something I forgot.
(...and I like my new buttons, don't judge me.)
Login Menu (title screen)
Main Menu w/ Social Tab open
Barracks w/ Create New Character menus flow
Barracks Select Single Player Character Tab
Single Player Menu w/ Player, Social, And Inventory Tabs menu flow
Campaign Menu
Open World Menu
Training Menu
Multiplayer Menu w/ no character selected
Multiplayer Menu w/ character selected and each Tab open.
More menus to come later when I start building multiplayer functionality.
So far so good.
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