Multiplayer characters, real-time Unity 2017

21 Multiplayer Characters from Status Quo: Chronicles of a Universe at War.


Characters and lighting by Cheshire (the guy who writes this blog yo). 
Zbrush & Substance Painter
All characters >18k poly, rendered real-time in Unity 2017 with the new post-processing stack.

Rig Vest design by Ricardo Diaz Samaniego.
Subtools by Creepy Cat.





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