Multiplayer characters, real-time Unity 2017
21 Multiplayer Characters from Status Quo: Chronicles of a Universe at War.
Characters and lighting by Cheshire (the guy who writes this blog yo).
Zbrush & Substance Painter
All characters >18k poly, rendered real-time in Unity 2017 with the new post-processing stack.
Rig Vest design by Ricardo Diaz Samaniego.
Subtools by Creepy Cat.























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